Dream Machine

Sources

Every claim this site makes about a real-world system traces to an entry below. The enforcement isn't editorial willpower: a script (scripts/verify-sources.ts) cross-checks each claim's source id against this list and fails the build on any mismatch, any unsourced claim, or any system name hard-coded outside the data file.

Verified sources for all external-system claims on the site. Every entry in `/content/landscape.json` must reference an `id` from this file. Entries marked URL pending verification have a confirmed title/venue but the exact URL should be checked by a human before shipping; do not cite them in page prose until verified.

Accessed dates reflect research done on 2026-07-02 unless noted.

Framing & taxonomy

Foundational papers (stable, canonical)

  • id: ha-schmidhuber-2018

    Ha & Schmidhuber, "World Models," 2018. https://worldmodels.github.io/ (interactive paper) / arXiv:1803.10122 — The VAE + RNN + controller recipe; training an agent inside its own dream.

  • id: sutton-dyna

    Sutton, "Dyna, an Integrated Architecture for Learning, Planning, and Reacting," SIGART Bulletin, 1991. — Practice on an internal model; the ancestor of learning-in-imagination. URL pending verification

  • id: dreamerv3

    Hafner et al., "Mastering Diverse Domains through World Models" (DreamerV3), arXiv:2301.04104. — The Minecraft-diamond result; the most legible demonstration of learning inside a latent dynamics model.

  • id: muzero

    Schrittwieser et al., "Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model" (MuZero), Nature, 2020. — Model only what matters for value, policy, and reward. URL pending verification

2025–2026 systems

  • id: genie3

    Google DeepMind, "Genie 3: A new frontier for world models," DeepMind blog, 2025. — Real-time interactive world generation, ~24fps at 720p, consistency over minutes; closed API as of 2026. URL pending verification

  • id: qwen-agentworld

    Qwen Team, "Qwen-AgentWorld: Language World Models for General Agents," June 24, 2026. Blog: https://qwen.ai/blog?id=qwen-agentworld — arXiv: https://arxiv.org/abs/2606.24597 — GitHub: https://github.com/QwenLM/Qwen-AgentWorld — HF: https://huggingface.co/Qwen/Qwen-AgentWorld-35B-A3B — Native language world model simulating 7 agent domains (MCP, Search, Terminal, SWE, Web, OS, Android); predicts next environment observation; used as a decoupled simulator for agentic RL; AgentWorldBench.

  • id: dreamzero

    NVIDIA GEAR, "DreamZero: World Action Models are Zero-shot Policies," 2026. Project: https://dreamzero0.github.io/ — arXiv: https://arxiv.org/abs/2602.15922 — World Action Model on a video diffusion backbone; jointly predicts future world states and actions; real-time closed-loop control (~150ms/action chunk); 2x generalization over VLA baselines in reported experiments.

  • id: cosmos

    NVIDIA, "Cosmos World Foundation Model Platform for Physical AI," arXiv:2501.03575. — Open, self-hostable world foundation model platform for robotics/AV; the report itself acknowledges remaining object-impermanence and gravity violations.

  • id: marble

    World Labs, Marble (launched commercially November 2025). https://www.worldlabs.ai/ — Persistent 3D scene generation from text/images; exports Gaussian splats and meshes; the spatial-intelligence camp. URL pending verification

  • id: vjepa2

    Meta AI, "V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning," arXiv:2506.09985 + Meta AI blog overview. — Prediction in representation space; V-JEPA 2-AC action-conditioned variant for robot planning. URL pending verification

  • id: dreamer4

    Hafner et al., "Training Agents Inside of Scalable World Models" (Dreamer 4), 2025. — The current generation of the Dreamer line; agents optimizing behavior inside a scalable learned simulator. URL pending verification

  • id: gaia

    Wayve, GAIA-2 / GAIA-3 — generative world models for driving, positioned as offline evaluation infrastructure. URL pending verification

Surveys & synthesis (for orientation and the "camps" framing)

  • id: zero-to-hero

    "World Models, From Zero to Hero," HackMD, 2026. https://hackmd.io/@AbdelStark/world-model-from-zero-to-hero — The five-camps table: video generation / spatial-3D / generative WM / latent JEPA / infrastructure; action-conditioned as the key column.

  • id: kenhuang-architectures

    Ken Huang, "World Models, Architectures, and the Next Phase of AI," Substack, May 2026. https://kenhuangus.substack.com/p/world-models-architectures-and-the — The three-camp framing (agent-centric, foundation-WM, spatial-intelligence); encode/roll-forward/extract decomposition; architecture families.

  • id: graison-2026

    Graison Thomas, "Beyond the Video Hype: Why World Models Feel Different in 2026," Medium, April 2026. https://medium.com/@graison/beyond-the-video-hype-why-world-models-feel-different-in-2026-88486a295fe3 — Closed-loop evaluation becoming central (World-in-World, WorldArena); platformization; open problems list (long-horizon coherence, memory, physical realism, benchmark comparability, sim-to-real).

  • id: mts-drop

    MTS, "World Models," drops.mts.now, May 2026. https://drops.mts.now/world-model/ — General explainer; mentions DreamZero and Agora-1. NOTE: Agora-1 could not be independently verified in open sources as of 2026-07-02 — do NOT include Agora-1 on the site unless a primary source is added here.

Context (funding, scale — use sparingly, secondary sources)

  • id: introl-race

    "World Models Race 2026," Introl blog, Jan 2026. https://introl.com/blog/world-models-race-agi-2026 — LeCun's AMI Labs (€500M at €3B valuation), Genie 3 release, Marble commercial launch, Cosmos 2M downloads. Secondary source; prefer primary sources for any claim that survives to prose.

Curation rules

  1. Landscape claims on the site trace to these ids. No system, date, or capability claim may come from the builder's training knowledge alone.
  2. URL pending verification entries: confirm the link before citing in visible prose; until then the claim may appear only with the source listed as "title, venue."
  3. When updating the site, add sources here first, then edit `/content/landscape.json`, then bump the Last-updated date.